How to Make Polygons "3D Shape Files"
This will make them work within a view or in a 3D scene.
- Load spatial analyst and 3D analyst
- Load a grid
- Load the shape file that you want to make "3D." It must cover some or all of the area covered by the grid
- With the original shape file active, choose Theme/convert to 3D shape file.
- Choose get z values from surfaces.
- Elect surface to be the elevation grid.
- Accept default on sample distance on grid.
- Specify an output file name and location.
To make it look 3d in the view:
- Compute a hillshade for the original grid
- Convert your new theme to a grid: make it active, choose Theme/convert to grid, output grid extent = same as your new 3D file just created, output grid cell size = same as original grid.
- In "conversion field" box, choose whichever field you want the different colors to represent (Formation in BIBEG theme, for example).
- Edit the legend on this new grid, press Advanced, set brightness theme to "hillshade of original grid."
To put this into a 3D scene: go to a new 3D scene, load the grid, go to theme/3D properties, set surface to original grid, set on = show shading for features.
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